Starting Weapons
Weapon
Cost
Damage
Shots
Wound
Special
Boarding Axe
2d10
Crowbar
1d5 damage
Hand Welder
1d10
Scalpel
1d5
Stun Baton
1d5
Unarmed
STR/10
Weapon
Cost
Range
Damage
Shots
Wound
Special
Flare Gun
Long
1d5
Nail Gun
Close
1d5
Revolver
Close
1d10
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