Starting Weapons

Weapon
Cost
Damage
Shots
Wound
Special

Boarding Axe

2d10

Crowbar

1d5 damage

Hand Welder

1d10

Scalpel

1d5

Stun Baton

1d5

Unarmed

STR/10

Weapon
Cost
Range
Damage
Shots
Wound
Special

Flare Gun

Long

1d5

Nail Gun

Close

1d5

Revolver

Close

1d10

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